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Money games with real maths underneath

Most money games award you points. These don't. Every result here comes out of the same arithmetic as our calculators — so when a game tells you you'll retire at 48, that's a number you could check by hand. Free, no sign-up, nothing saved.

🔥 Burn Rate: The 10-Year Run You're 25 with $10,000. Swipe through 40 quarters of real decisions and watch your actual FIRE age move. Lifestyle creep is the real villain — every permanent spending rise lifts your target by 25× its annual cost. Live5 minFIRE maths Play → 🛒 Trolley Trouble Feed the household for a week on $40. Unit pricing is the whole game — and bigger packs aren't always cheaper. Beat the optimal basket, then see what the weekly saving becomes over ten years. New3 minUnit pricing Play → 🧾 Checkout Chaos Scan the basket, take the cash, hand back exact change before the queue loses patience. Real Australian notes and coins, and the real 5-cent cash rounding. Making change is genuine mental arithmetic — this just adds a timer. New5 minMental maths Play → 🧠 Money Personality A short quiz on how you actually behave with money, rather than how you'd like to. Pairs well with the games above — knowing your default makes the trade-offs easier to spot. Quiz2 min Take the quiz → 🧭 Find Your FIRE Type Lean, Coast, Barista or Fat — there are several routes out, and they demand very different numbers. Work out which one you're actually aiming at. Quiz2 min Take the quiz →

Meet the cast

The same faces turn up across the games. They each want something different from you — and only one of them is on your side about the long run.

🧮 Why "real maths" matters in a gameTap to expand

It would be easier to score these with invented points. We don't, for one reason: a money game that teaches you the wrong relationship between numbers is worse than no game at all.

So Burn Rate runs the same calculation as the FIRE calculator — target is annual spending × 25, contributions are income minus spending, growth compounds at 7% a year. If your spending ever catches your income, it honestly reports that you never get there, because that is what the arithmetic says.

Trolley Trouble uses plain unit-price division, and its "best possible basket" was found by exhaustively checking every valid combination before the game shipped — so the target you're chasing is genuinely the optimum, not a guess.

Return assumptions (7% nominal) and the 4% withdrawal rule are conventional planning conventions, not predictions. These are teaching games, not financial advice.